
SENIOR LEVEL DESIGNER / LEVEL ARTIST/ World Builder
Bartek Kozłowski
6+ years of professional game development experience.
Designing memorable gameplay spaces through encounter design, player guidance, world building and level art.
01 / UE5 • Level Design • Encounter Design • World Building

Signal Lost UE5 Project
A combat-focused level built around player guidance, layered sightlines and multiple tactical approaches. The space gradually reveals new opportunities while supporting exploration, positioning and encounter pacing.
VIEW FULL CASE STUDY
02 / SELECTED PERSONAL PROJECTS
Personal UE5 Projects
03 / PROFESSIONAL EXPERIENCE
Proffesional Projects ( Unity )
04 / PROFESSIONAL EXPERIENCE
GAME
STUDIO / ROLE
DATES
2023 JUL — 2026 JUL
Triple Espresoo / SENIOR LEVEL DESIGNER / LEVEL ARTIST
COPA CITY
2022 MAR — 2023 JUL
Another Angle Games / LEVEL ARTIST / LEVEL DESIGNER
UNRELEASED TITLE
2021 JAN — 2022 FEB
Atomic Wolf / LEVEL DESIGNER
FIRE COMMANDER
2017 JUL - 2020 DEC
Freelance / GRAPHIC DESIGNER
FREELANCE

04 / ABOUT
Designing worlds where gameplay and visual storytelling meet.
I'm a Level Designer and Level Artist with a background in visual arts. My work combines gameplay readability, composition and world building to create spaces that are both functional and memorable. From early blockouts to final presentation, I focus on crafting environments that guide, engage and tell a story.





